Pokémon Shield TCG Review

Greetings! Today I come before you bearing a look at the second half-set from the new Pokémon games. This time we will be reviewing the Pokémon Shield version, let’s hop right in.

Eldegoss

Eldegoss 80HP [G]

[C] Graceful Fuzz
Search your deck for up to 3 [G] Energy and attach them to your Pokémon in any way you like. Then, shuffle your deck.

[G] Leafage 30

Weakness – [R] x2
Resistance – [NONE]
Retreat Cost – [C]

This card, like Rilaboom from the Sword expansion, gives obnoxiously powerful Energy acceleration to Grass-type Pokémon. Luckily, there are very few cards in the format right now which can utilize this power, but I fear what could be done with this card in the future.

Torkoal-V

Torkoal-V 210HP [R]

[R][R][C] Flame Pillar 90+
Discard the top card of your deck. If the card you discarded is a [R] Energy, this attack does 90 more damage.

[R][R][R][C] Steam Crash 120
Discard 2 Energy from your opponent’s Active Pokemon.

Weakness – [W] x2
Resistance – [NONE]
Retreat Cost – [C][C][C][C]

I have very mixed feelings about this card. One the one hand, fire is super powerful in the current format, with Reshizard and all the support for it, but on the other, these attacks seem a bit lacking to me. Flame Pillar could maybe be used with the new Oranguru from this set, but I’m not sure. It will definitely be fun to play around with, though.

Cinderace

This is the final starter Pokémon on this list, and It’s probably my favorite final evolution design. Libero is an interesting ability that could easily combo with the Flare Striker discard effect, provided you could keep multiple Cinderace up and running at the same time. It might be difficult, but could be very powerful when executed correctly.

Frosmoth

Frosmoth 90HP [W]

[ABILITY] Ice Dance
As often as you like during your turn (before your attack), you may attach a [W] Energy card from your hand to 1 of your Benched [W] Pokémon.

[W][C] Aurora Beam 30

Weakness – [M] x2
Resistance – [NONE]
Retreat Cost – [C][C]

I thought Lapras-Vmax was bad enough. It has power and HP enough to trade blows with anything, and its only drawback was a lack of water Energy acceleration. And look, here’s Deluge Blastoise, but as a Stage 1. This card is broken.

Morpeko-V and Morpeko-Vmax

Morpeko-V 170HP [L]

[C] Spark 20
This attack does 20 damage to 1 of your opponent’s Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.)

[L][L][C] Electric Wheel 150
Discard an Energy from this Pokémon. Then, switch this Pokémon with 1 of your Benched Pokémon.

Weakness – [F] x2
Resistance – [NONE]
Retreat Cost – [C][C]

Morpeko-Vmax 300HP [L]

[L][L][C] Super Discharge 180
This attack does 20 damage to each of your opponent’s Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.)

Weakness – [F] x2
Resistance – [NONE]
Retreat Cost – [C]

To be honest, I really wish these cards had done something with the Hangry form. They’re basically mediocre, lacking in damage and easily coming second to PikaRom. I love the Pokémon, but I don’t think the card is worth playing.

Indeedee-V

This card is pretty bad. It is completely dependant on your opponent using heavy amounts of energy and is utterly outclassed by so many other cards. I love Indeedee, and I wish they could have done it justice.

Sableye-V

Sableye-V 170HP

[D] Ore Search
Put a Trainer card from your discard pile into your hand.

[D][D] Wicked Claws 10+
This attack does 60 more damage for each damage counter on your opponent’s Active Pokémon.

Weakness – [G] x2
Resistance – [NONE]
Retreat Cost – [C][C]

Now this card is interesting. It has an attack that scales drastically, one-shotting pretty much anything with 40 or more damage on it. This could work well with Shrine of Punishment or some other passive spread mechanism. I’m excited to see what is done with this card.

Copperajah

Copperajah 190HP [M]

[M][M] Dig Drain 60
Heal 30 damage from this Pokémon.

[M][M][M] Mighty Trunk 220
If this Pokémon has 8 or more damage counters on it, this attack does nothing.

Weakness – [R] x2
Resistance – [G] -30
Retreat Cost – [C][C][C][C]

This card seems powerful, but slightly underwhelming. With so much HP, I wish it didn’t have such a liability on Mighty Trunk. It could possibly pair with Hyper Potion to heal it, but getting rid of 2 energy might be too high a cost.

Zamazenta-V

This card definitely seems better than its Pokémon Sword counterpart. It has a decent ability which protects it from important ‘mons like Lapras-Vmax and other Vmax cards, and its attack could be annoying in the future if Special Energy becomes more prominent. Other than that, I doubt that this card will see much play.

Snorlax-V and Snorlax-Vmax

Snorlax-V 220HP [C]

[C][C][C] Swallow Up 60
Heal from this Pokémon the same amount of damage you did to your opponent’s Active Pokémon.

[C][C][C][C] Falling Down 170
This Pokémon is now Asleep.

Weakness – [F] x2
Resistance – [NONE]
Retreat Cost – [C][C][C][C]

Well, Snorlax-Vmax is just Mega Rayquaza all over again. Thank goodness Sky Field is expanded. I doubt that it will be played much in standard, but it would be interesting to see if it took Rayquaza’s place in expanded, with its massive bulk and easier evolution.

Leave a Reply

Your email address will not be published. Required fields are marked *