It’s ‘Round Time for Satire Saturday!

Hello everybody, and welcome back to my blog. I know it has been a long while since I last posted, but here we are, with my first ever “Satire Saturday” post. Come ’round and I’ll show you a fun Pokémon deck!



Round is a move in both the Pokémon video game series and in the TCG. Today only the TCG version of the move is relevant, as we are building a Pokémon TCG deck. Round is a move that does more damage depending on how many other of your Pokémon have the round attack. Partner this with Sky Field to expand your bench space, and you can easily deal up to 180 base damage per hit. This is obviously far worse than Night March, which uses the discard pile and easy-to-obtain attackers, but this is Satire Saturday and I can do what I please.

Pokémon With Round in the TCG

The main issue with a Round deck is the lack of Pokémon with the attack. There are currently only 7 different Pokémon cards with this attack, leaving us with very few options for what to play. There are two obvious evolution lines, as well as some decent supporting ones just in case.

Seismitoad Line

This is arguably the best Round line in the game, as all three of its evolutions have the attack and Seismitoad has one of the best versions of it there is. It deals 30 damage per Pokémon with the Round attack and only costs a single DCE. Its evolution line is also decent, with Tympole able to deal 10 times the number of Round Pokémon for a DCE, and Palpitoad able to deal 20 times for 3 colorless energy.

Exploud Line

This is my favourite of the two main lines, mainly because it can deal astronomically high damage with its 50 times version of Round. The issue is the unfortunate fact that the attack costs a whopping 4 colorless energy to use. That means you have to commit half of your DCE’s then and there, and even then it takes two turns to power up. Luckily for us, we have all the fancy new tools to accelerate energy as quickly as we could possibly want to.


Wigglytuff is the most basic of the Round Pokémon. It is a Stage 1, does 20 times with Round, and only costs a single DCE to attack. I believe it to be worth using in any round deck, just in case things get out of hand and you lose a Seismitoad or Exploud.


This is, in my humble opinion, the worst of the Round Pokémon. It deals 30 times but costs 3 dedicated psychic energy to attack. This basically means your round deck must function on psychic energy, and will probably mean using Malamar as well. If you don’t have a dedicated type yet, by all means, use Meloette. I just think it is too specific to be that good.


This post will have 2 lists; one with Seismitoad, one with Exploud. Here is the strategy I will use in the lists.

Kiawe / Moltres

For my Exploud list, I desperately needed some sort of energy acceleration. Since Exploud has no specific energy requirements, I was able to use fire, which suits my needs well. Kiawe can provide 4 energy turn one, and Moltres can recycle lost energy so I don’t run out.


In an Exploud deck, Mew-EX works surprisingly well. You can use just a single Exploud, and Mew-EX takes advantage of Dimension Valley.


Yes, the moment you’ve all been waiting for. I will reveal these ridiculous lists to you all but be warned, these are some of the most untested and raw lists I have ever come up with. Bearing that in mind, let’s dive in!

Pokémon – 18

4 Whismur FCL
2 Loudred PHF
3 Exploud PLS
2 Tympole BKP
2 Jigglypuff NXD
2 Wigglytuff NXD
2 Mew-EX DRX
1 Moltres LTR

Trainers – 29

3 Kiawe
2 Sycamore
2 N
1 Colress
1 Cynthia
1 Kukui
1 Guzma
1 Lysandre
1 Lusamine
1 Teammates
1 Delinquent
1 Brigette

4 VS Seeker
2 Ultra Ball
1 Dowsing Machine
2 Float Stone
3 Wishful Baton

1 Dimension Valley

Energy – 13

4 Double Colorless Energy
9 Fire Energy

Pokémon – 16

4 Tympole BKP
4 Palpitoad NVI
4 Seismitoad NVI
4 Meloetta-EX LTR

Trainers – 36

4 Sycamore
4 N
2 Cynthia
2 Colress
1 Kukui
1 Teammates
2 Guzma
2 Lysandre

4 VS Seeker
2 Evosoda
2 Ultra Ball
1 Rescue Stretcher
1 Field Blower
2 Special Charge
2 Float Stone
2 Choice Band
2 Muscle Band

Energy – 8

4 Double Colorless Energy
4 Psychic Energy

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